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Evil inside xbox series x
Evil inside xbox series x







While extremely short it does manage to feel adequately tense, due large in part to the incredible visuals. Littered with jump scares, effective manipulation of lighting and spooky apparitions, Evil Inside is sure to satisfy players with an appetite for the supernatural and disturbing spirituality. Luckily this means a player that may feel lost can easily find and trigger what they need to progress, possibly even by accident.

evil inside xbox series x evil inside xbox series x

This can cause a little confusion, especially as this is at no point explained and sounds that may seem like just a creepy distraction are actually cues to indicate something somewhere has happened.Īs the house is small, particularly early in the game before opening up with progression, there aren’t many places to explore and can be fully backtracked through in less than a minute. Doors in particular may not open unless certain items have been found or specific noises have been heard. The solutions to the scenarios thrown at the player are combinations of physical interactions with key items within the house and audio cues. Completing this game is as simple as navigating the house ten times which can be done in as little as half an hour. Any change is essential to progression and in most cases the story. A previously locked room may now be accessible or an object that wasn’t there before has now appeared. Playing as Mark the player must simply find their way through the house ten times.Įach time the player passes through a particular door, they are sent back to the first room of the house though this time something will be different.

evil inside xbox series x

There are no enemies, no ways to die or lose, there are only environmental puzzles to solve and answers to find, both on a character level and literally in regards to the puzzles. Evil Inside is a linear experience unfolding within a changing yet familiar environment.









Evil inside xbox series x